Il programma, completamente gratuito, è disponibile per i seguenti sistemi operativi/consolle/cellulari: Per ulteriori dettagli sulla compatibilità e sul funzionamento di questi giochi sotto ScummVM vi rimando al file readme.txt (dal quale ho preso queste informazioni) e a questa pagina WEB. The BADA port has been merged/updated into Tizen. Added a configuration option to toggle USB mass storage. Added a configuration option for the IP address used. Added a configuration option for the HDD partition used. Added configurable graphics modes: SDTV progressive, SDTV interlaced, EDTV Added configurable TV modes: NTSC and PAL. Added experimental support for the OUYA console. Discworld 1 and 2 no longer crash on big-endian systems. Savegames in Tony Tough now work on big-endian systems. The Windows and the Macintosh versions are supported. Added support for the Steam versions of Indiana Jones and the LastĬrusade, Indiana Jones and the Fate of Atlantis, Loom and The Dig. In Indiana Jones and the Last Crusade sound like in the original. This makes sound effects like, for example, the typewriter and waterfall Improved AdLib support for Loom and Indiana Jones and the Last Crusade. Fixed having multiple coaches in Backyard Football. Changed the saved game naming scheme of HE games to always contain Improved the MIDI parser so that music event processing is done more KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5. Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5, "Dual" audio state, or via the ScummVM audio options). Of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new Added support for simultaneous speech and subtitles in the CD versions Portraits should now be much more expressive Added support for the more detailed RAVE lip syncing data in the Windows Fixed multiple bugs carried over from the original binary. Fixed several rare crashes and glitches. ![]() Fixed bug that could cause the music to stop prematurely. Added an option to toggle "Gore Mode" from the ScummVM GUI. Improved video quality in Urban Runner. Added an option to enable "Color Blind Mode" to the ScummVM GUI. Other versions still have the same problem.) Was apparently a bug in the original game. Fixed the Feeble Files loyalty rating in the English 4CD version. ![]() Enabled verb name display in Simon the Sorcerer 2. Added mouse wheel support for inventory and save game lists. Added OpenGL graphics mode based on our generic OpenGL output. The build system has been changed to be more modular and easier to add new The GUI can now be rendered in 32-bits. Added generic OpenGL (ES) output (based on GSoC Task). (NOTE: The change to libpng was done in version 1.6.0, but it was not Libpng, which are faster and can handle more images. Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and Updated Munt MT-32 emulation code to version 1.3.0. Added support for Chivalry is Not Dead. Modifiche (changelog) apportate nell’ultima versione: 1.7.0 () Una lista completa di tutti i giochi supportati può essere trovata qui. L’ultima versione, la 1.7.0, supporta ben 202 titoli. (Script Creation Utility for Maniac Mansion) -come Monkey Island, Indiana Jones, Day Of The Tentacle, Sam & Max- nel corso degli anni si è trasformato in una vera e propria piattaforma di gioco allungando i suoi “tentacoli” su altre software house come Adventure Soft (Simon the Sorcerer), Revolution (Beneath a Steel Sky, Broken Sword), Westwood Studios (The Legend of Kyrandia) e molte altre ancora. Concepito inizialmente per i giochi della Lucasarts che utilizzavano lo S.C.U.M.M. ScummVM è un programma gratuito che permette di far girare su molti sistemi operativi, consolle e cellulari le cosidette avventure grafiche punta e clicca. Questa breve guida non vuole sostituirsi a quella fornita dal programma contenuta nel file readme.txt, bensì facilitarne l’uso ai principianti, troverete quindi lo STRETTO NECESSARIO.
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